► In this tutorial I demonstrate how to create a kill rewards and kill counter script. Allowing you to reward player's for reaching X amount of kills.
on death:
victim is a player
attacker is a player
add 1 to {%attacker's uuid%::kills}
if {%attacker's uuid%::kills} = 10:
give attacker 1 diamond named "10 kills!"
set death message to "%attacker% killed %victim%"
command killcount [<offlineplayer>]:
trigger:
if arg-1 is not set:
send "Your killcount is %{%player's uuid%::kills} ? 0%!"
else:
send "%arg-1%'s killcount is %{%arg-1's uuid%::kills} ? 0%!"
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